Nick Carson

Selected portfolio

Computer Arts

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Computer Arts special issues

Computer Arts issue 231 Computer Arts issue 226 Computer Arts issue 227 Computer Arts issue 232 Computer Arts issue 229 Computer Arts issue 230 Computer Arts issue 223 Computer Arts issue 214 Computer Arts issue 213 Computer Arts issue 233 Computer Arts issue 228 Computer Arts issue 224

I’ve edited Computer Arts magazine since summer 2012, and worked on a major redesign of the title in spring 2013 – including its first fully-bespoke, interactive iPad edition, which won Visual Arts Magazine of the Year at the Digital Magazine Awards 2013, and nominated for Best iPad Magazine at the Tabby Awards 2014.

Before taking over as editor, I was a regular freelance contributor to the magazine from 2009–2012, and I’m also launch editor of its sister title Computer Arts Collection, having previously edited Computer Arts Projects.

Events coverage
5 challenges when designing for good (What Design Can Do 2015)
8 reasons design studios should stay small (What Design Can Do 2015)
The secrets to better client relationships (Design Indaba 2015)
4 golden rules of branding according to G-Star RAW
(Design Indaba 2015)
How design can make a genuine impact
(Design Indaba 2015)
Lessons in brand design from Starbucks, Nike and Lego
(Design Indaba 2014)
Highlights from day one | day two | day three (TYPO Berlin 2014)
Highlights from day one | day two | day three (Design Indaba 2014)

Selected interviews
Malcolm Garrett: from Buzzcocks to interactive design
Ian Anderson: tDR’s outspoken founder talks ideology
Sagmeister & Walsh: the duo that would do anything for design
magneticNorth: addicted to challenge, with a thirst for innovation
Landor Associates: one of the undisputed giants of strategic branding

New tech in design (regular series, issues 192-203)
Interactive design with Arduino: making the most of DIY tech
Creative Kinect hacking: new adventures in motion capture
The light fantastic: get more from projection mapping
Creative processing: the beauty of generative art
Thinking in 3D: creative uses of 3D printing
A blank canvas: how to get the most from HTML5
Windows opens doors: designing for Windows Phone 7
Android ambitions: opportunities in app design for Android

Written by Nick Carson

February 10, 2011 at 10:38 pm

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